Marathon

Bungie's Marathon Launch Patch 0.9.4.2: We're Only Fixing the Things You Actually Saw This Week Because We Don't Want to Admit We're Still Fixing This Shit

SAN FRANCISCO — Bungie officially confirmed on Thursday that Marathon’s March 5 launch was not, in fact, a launch at all, but rather a carefully orchestrated soft launch designed to collect enough beta-tester feedback to justify a patch release that would have occurred three years ago in any sane industry.

The game, billed as Bungie’s return to first-person shooter glory, shipped with a 25GB day-one patch, 47% of the game’s total assets, and a loading screen that told you to turn off your TV because the graphics were being rendered in real-time.